• An issue with some pets being weaker than usual should be resolved
    - An issue with Blacksmith vendors not buying chainmail and some other items has been resolved
    - Mobile Collision-ish removed
    - If you see any vendors not buying/selling something as expected please let us know the specifics of the vendor and the missing items

Hello everyone, we have finished applying the following patch to the main server: https://uo4.life/patchnotes - Thanks for your patience!

  • Every Saturday is PVP Saturday on Legends of Ultima Test Center from 10AM - 12PM EST!
    - Staff will not necessarily bring down Production during these events, unless we need a focused test!
    - Bring It! Fight Saturdays from 10AM-12PM EST on LoU TC!

We're aware of an issue with these systems whereby it is saying the tree or rock is 'Too far'. We'll advise when it has been resolved.

Legends of Ultima is now running on server 0.9.3, you'll need to update your clients. If you are running the standalone client, run the launcher to update. Steam will of course update automatically (without even asking you!).

The main server is now offline for the Test Center scheduled event! Please join us on Test Center. The main server will remain offline until the conclusion of the event, roughly 3 hours.

  • An issue with lockpicks not working that are sold by the Nujelm Treasure Hunting vendor has been resolved
  • UO Map Test Center Brawl - Saturday 2/15 @ Noon EST
    - Group fights found around Brit Bridge, or anywhere if you are Factioned up.
    - 1v1 Duels are held in the new dueling zone area found via a Portal near Brit Bridge.
    - Monster spawns will be at the Brit GY for PvE/Tamer system testing.
    - Brand new UO2 Potion mechanic needs thorough testing, which is visible on your nameplate.

We are experiencing a technical issue with the server and are offline temporary while we work to resolve it. We appreciate your patience during the downtime. Test Center has been brought up a non-saving state so that you can log in there and mess around in the meantime. We'll let you know as soon as we've any updates.

  • Production Coming Down Tomorrow at 8AM EST for the LoU Test Center Brawl Event (2/8)!
    - Join The Battle! All Skills/Stats/Gear/Items are Free.
  • Production Coming Down Tomorrow at 8AM EST for the LoU Test Center Brawl Event (2/7)!
    - Join The Battle!

Sorry folks, we've received notice of a minor data corruption in the save during the last reboot cycle and we need to bring the server down and roll the save back prior to the previous reboot. It's about 3 hours ago, we're very sorry for the loss of time, but appreciate your understanding. We'll be back online shortly and will post another announcement at that time.

The server is back up after the unexpected downtime, thanks again for your patience!

  • An issue with any player being able to open an unlocked door on plot causing it to refresh regardless of permission has been resolved
    - An issue with Faction stones not activating properly has been resolved
  • An issue with the F button not toggling the Friends window has been resolved
    - An issue with Runebook cast charge not being interruptible has been resolved
    - Runebook cast charge spell text has been optimized to appear the same as if you are casting Recall
    - An issue with being able to duplicate runes in a Runebook has been resolved
    - An issue with being able to use a Runebook outside your inventory from the hotbar has been resolved

Join us on Twitch to watch the final rounds of our PvP tournament unfold! Hosted by our ambassador, Scrubbo!!

Streaming now at:
https://www.twitch.tv/scrubb0

We're excited to announce that an extensive combat overhaul is now available for testing on our test center. This is a large update which brings many of the combat systems in Legends of Ultima closer to our roots in Ultima Online's early eras.

An overview of these changes can be found on our wiki here.

https://legendsofultima.gamepedia.com/Combat_Overhaul_Test_Center_Notes

More in depth wiki pages will be coming as we progress with testing.

Please join us in Britannia to battle!

Server's back up! Thanks for your patience through the unexpected downtime.

  • An issue with alerts not being received prior to an auto-restart occurring has been resolved
  • An issue with logout times lasting longer than expected has been resolved, changes as follows:
    - Logging out in a house you are at least friended to, or inside of a town inn, while not in combat against monsters or players, will now log you out instantly
    - Logging out anywhere else, or while in combat will log you out after 60 seconds, subject to review -- the previous time was 60 seconds, so we're going to stick to that for now

Crafting and the economy are top priorities for us to address with our move to Britannia. Our aim is to recenter the economy around players and the goods they can produce. We want to move closer to our roots in UO and then build on top of that with our own additions. To do this we will be implementing several overhauls to crafting, items, and combat.

The first of these overhauls will be to Inscription. Below is a preview of what to expect from this. None of these items or perks are finalized and are subject to changes.


Return of UO style basic Runebook and Spellbook.

As we return to UO scaled loot tables in Britannia, we intend to revert the recipes for runebooks and spellbooks back to their respective UO requirements. Full spellbooks and runebooks are needed by a large portion of the population at very early stages of game play. This change will allow new players to be able to get these items at a much lower cost than they are now. With this overhaul basic runebooks and basic spellbooks will no longer be a scribes main source of income. Runebooks and full spellbooks also become consumables for their more powerful counterparts, so they will always be in high demand.

Runebook Crafting Charges

Introduces inscription skill based variable max charges for runebooks.


Mystic Spellbook

This spellbook performs the same role as the basic spellbook with a few small perks that veteran players will appreciate.

Requires a full spellbook and a new consumable(s) to craft.
This item is blessed and provides 1 to 2 small bonuses and perks from a pool of perks.

Potential Perks Include but not limited to:

Chance on spellcast to not consume reagents
Small +% bonus to spell success chance
Small +% bonus to mediation

Sacred Runebook

This runebook performs the same role as the basic runebook with a few small perks that veteran players will appreciate. Like the basic runebook, this runebook will have variable max charges. Unlike the basic runebook, the legendary runebook will require you recharge it by purchasing more charges with gold.

Requires a runebook and a new consumable(s) to craft.

Perks Include but not limited to:

Chance +% to success recall
Consume X charges to gate travel


Volatile Spellbook


This spellbook performs the same role as the basic spellbook does but is intended for more advanced players. This spellbook is not blessed and provides small bonus to base spell damage at the expense of increased spell fizzle chance. The cost to produce this spellbook will be less than that of its legendary spellbook peers but not trivial either.

Requires a full spellbook and a new consumable(s) to craft.

Effects Include but not limited to:

Small +% bonus to base spell damage.
Increased spell fizzle chance


New Inscription Books

In an effort to expand the scribe's potential customers, we're adding some new books for players to use. To start with we will be adding the tamer's veterinary manual and the bard's songbook.


Veterinary Manual

Perks Include but not limited to:

Small +% bonus to veterinary
Small +% bonus to animal lore

Songbook

Perks Include but not limited to: (1-2)

Small +% bonus to provocation
Small +% bonus to discordance
Small +% bonus to peacemaking
Small +% bonus to musicianship

Loot updates

Each of these high level inscription items will require new consumables for their recipes. Some or all of these will be available at vendors and for adventurers out in the world.


The Road Ahead

We're excited about these changes and our plans to transform the player economy. Expect to see more details and testing ahead. Again, this is just a preview of our inscription overhaul. Everything in this post is subject to change.

Keep your eyes on the news as we will be sharing more details on inscription and other changes. We will also be talking about our vision for armor, additional Britannia content, and an extensive combat overhaul.