Legends of Ultima News

All Recent News Announcements Patch Notes

  • An issue preventing criminal timer from being refreshed during PVP combat has been resolved
    - Line-of-sight requirement for NPCs to call guards has been disabled for Stealing; normally the NPCs in town would wander around and change their perspective, making theiving more challenging and rewarding...

A summary of the changes: Bolas, House Deco Changes, House Ban List, Salvaging (Smelting/Milling/Scissors), Repairing, Disguise Kits, Skinning -- Full notes can be viewed here: https://legendsofultima.gamepedia.com/Patch_12/8/2019

Lockpicking success rates have been tweaked.

  • An issue was resolved with Archery continuing to shoot while players are moving
    - An issue was resolved allowing players to rapidly shoot bows by quickly unequipping and reequipping bows

    (This was meant to be posted sooner, but did not get published erroneously.)

The temporary 10% bonus to skills has now been concluded and the gain chance will be restored to normal soon.

  • An issue has been resolved preventing players from removing clothing from their own vendors
    - An issue has been resolved with the clothing bless deed not working with 2019 Halloween handouts
  • An issue with Pet Brokers being moved on or off of house plot when decorating and moving/rotating items onto the same position as the vendor has been resolved

An issue with players being unable to open the Plot Menu when the plot has a Guild assigned and the character is in a different guild than is assigned to the Plot has been resolved.

  • Gardening gains have been slightly increased.

Phase 1 of pet balancing is now live. These changes are to bring pets closer to UO and balance DPS discrepancies. We will see fine tuning as we identify more issues. Happy hunting!

(Some changes may not take effect until reboot or respawn/resummon of creature)
New:
- Frenzied Shadow Wyrm (rare)
-...

The "Lost Room" changes(bring your lock picks):
- Shadow Wyrm spawn time decreased.
- Shadow Wyrm now guards a lost treasure.
- Introducing multiple new rares to lost treasure.
- Added new tamable creature (chance to spawn).

Gargoyle Vanguard and Hydras changes:
- Overall damage has been decreased moderately.
- No longer immune to barding skills.
- Armor reduced to allow for more viable melee builds.
- Gold drops reduced slightly to compensate for difficulty.
- Aggro radius reduced.

As a QoL adjustment and in preparations of upcoming Faction changes the following hot-fixes are in place:
- Group sizes limits increased from 5 to 20.
- Faction stone capture range has been doubled.

Please continue to provide feedback on the range of the faction stone as it relates to game play.

As part of our attempts to improve performance, we are temporarily altering the behaviour of overland mob artificial intelligence. The result of this is that you may see mobs teleport themselves back to their spawn points if they are pulled too far away from them.

We appreciate this may cause some...

  • Enchanting mats have been rebalanced again and now should be working as described in previous patch note
    - Major paragon chest loot overhaul has been completed and loot from those chests should feel much better in terms of risk vs reward
  • An issue with Gardening not being excluded from skill debuffs has been resolved
    - The skill gain debug message will now round to the nearest hundredths place (ex: 27.43% versus 27%)
    - An issue with Tinkering Golems being treated as a Mage Summon preventing it from bonding with it's owner has been...

Several changes have been made to enchanting material drop rates:

- They will no longer drop in the sewers
- On normal overland or dungeon mobs, the drop rate has been reduced slightly
- In treasure chests and champ spawns, mini bosses etc (higher end content) the drop rate remains the same

This is...

If you have an issue where you suspect someone is breaking the rules, or they are using hate speech, please send an email to [email protected] and if you have a screenshot to submit please attach it. Thank you!

The server is back online now. Thanks for your patience!

It appears that during one of the patches in the last 12 hours it caused vendors to give things out for free due to them thinking they were on the Test Center. Due to this, we're forced to rollback to an earlier save point. We're very sorry for the inconvenience. We're awaiting the completion of the...