Legends of Ultima News

All Recent News Announcements Patch Notes

  • The Destroy Campsite option will no longer instantly destroy a campsite, giving campers the opportunity to respond to players trying to stomp out their home away from home.
  • An issue with the spotted dick recipe crafting into a deed has been resolved. (We are aware that the art is a pie. Please do not report this as a bug.)
    - The gardening grown wheat item now properly displays as wheat instead of an apple.
    - The Taste Identification skill book now properly grants 30...
  • GM Alchemist Perk - Potent Potions 25% Crafting Chance at 100 Skill.
  • GM Alchemists Perk Added Granting 25% Chance To Craft Potent Potions.
  • Fletchers can now craft a variety of baskets (Skill level 80 required). (Pending reboot)
  • Fixed issue with "Crown of Dragon Meat" and "Rabbit Sausage" recipes. These should now be able to be crafted successfully again.
    - The Occlo Fish Broker now has Raw Four Eyed Salar in stock again.
    - For those adventurers who prefer natural light in the dark, General Goods vendors now sell torches....

.- Add Potion Option in Gardening Will No Longer Consume the Bottle too.
- Commodity Deeds Price Reduced to 500 Gold at Bankers.

  • Fixed secondary skillbook to properly display 'My Skill' on detailed skill pages
    - Removed favorite button from secondary skillbook (not required)
    - Removed track button from secondary skillbook until we can fix skill tracking for secondary skills
  • The Treasure Map deciphering mechanics have been updated incorporating the latest base game's changes that should resolve issues with treasure maps choosing invalid or unreachable locations like house plots, mountains, etc.
    - The "Reset Map Location" has been removed as it should no longer be nee...
  • Fixed several issues with camping where it would not locate the correct resource for building up campfires into full camps
  • Fixed an issue with some actions causing melee to halt
    - Added printout of online guildmates when using /guild command
    - Fixed an issue with Stealing not properly taking into account the incoming weight of items to check if the thief can hold the incoming item(s)
    - Fixed an issue with Deposit and...
  • The Magery spell Resurrection has had a correction made preventing players from resurrecting pets with it. Pets require bandages and veterinary to be resurrected, or the Stable Master.
    - An issue has been resolved with bandages saying "Resurrection only works on Humans"

Imps and demons have been added north of the "Destroyed Town". They have replaced the previous event spawns that were still there.

  • GM Alchemists can now craft New Potent Potions (100 Alchemy Required).
    - Fresh Ingredients can only be found by Harvesting Rare Plants via Gardening or through Player Economy.
    - Potent Potions require 4 Fresh Ingredients and 2 Moss in order to craft and GM skill.
    - Depending upon the Potent Potion...
  • New Green Thumbs Perks Added (100 Gardening Skill Required).
    - Plant Harvesting (1-30), Soil Harvest (1-30), Seed Salvage (1-20), Fresh Ingredients (1-20).
    - Bug fixed where Gardeners were unable to proc Harvest, Salvage, and Fresh Ingredients simultaneously.
    - Alchemy Potions Using Fresh Ingredi...

Fixes:
- Hiding in a house that you are at least friended to will provide a 100% chance to hide
- You can now unpack furniture on top of other furniture (chests on top of tables for example)
- Fixed an issue with containers going into negative weight sometimes
- Fixed an issue where the system thi...

  • Reagent quantities at all mage and alchemist vendors increased from 250 to 500
    - Reagent quantities at the mage broker in Moonglow increased from 500 to 1000
    - Mining broker in Magincia disappeared, but has now returned
  • Made Potions compatible with all Gardening produce, so Gardeners can fully fund Alchemists.
    - Reduced the cost of Nightshade for making high-end Poison potions.
  • Killing a blue-named human NPC, specifically vendors in towns, will now deal murder counts
    - Shadow Robes color has been corrected from bright white to charcoal (this will be dyeable with the upcoming dyes and dyetubs patch)
    - There is a known issue with the Wood Cottage House's collision blockin...